Tuesday 5 April 2016

Metal Gear Solid 5 Phantom Pain

Metal Gear Solid 5 Phantom Pain

 
 
 
Metal Gear Solid V: The Phantom Pain is an open world action-adventure stealth video game developed by Kojima Productions, directed, designed, co-produced and co-written by Hideo Kojima, and published by Konami for Microsoft Windows, PlayStation 3, PlayStation 4, Xbox 360 and Xbox One. It was released worldwide on September 1, 2015. The game is the eleventh canonical and final installment in the Metal Gear series and the fifth within the series' chronology. It serves as a sequel to Metal Gear Solid V: Ground Zeroes, and a continuation of the narrative established there, and a prequel to the original Metal Gear game. It carries over the tagline of Tactical Espionage Operations first used in Metal Gear Solid: Peace Walker. Set in 1984, the game follows the mercenary leader Punished "Venom" Snake as he ventures into Afghanistan and the Angola–Zaire border region to exact revenge on the people who destroyed his forces and came close to killing him during the climax of Ground Zeroes.
Metal Gear Solid V: The Phantom Pain is a separated composite of two previously announced Kojima Productions projects. The first was Metal Gear Solid V: Ground Zeroes, which was originally revealed in a Fox Engine tech demo shown at the Metal Gear 25th Anniversary Party on August 30, 2012. The second was The Phantom Pain, a trailer at the Spike TV Video Game Awards on December 7, 2012, presented as an original title by fictional developer Moby Dick Studios, with the Metal Gear Solid V logo virtually obscured. In March 2013, the true nature of these two projects was revealed at the Game Developers Conference, where Kojima announced that Ground Zeroes serves as a prologue to The Phantom Pain. These two, separately released games combined are Metal Gear Solid V, with The Phantom Pain constituting the bulk of the title.
The Phantom Pain was critically acclaimed upon release, with its gameplay drawing praise for featuring a variety of mechanics and interconnected systems which allow a high degree of player freedom in approaching objectives. While the story drew criticism from a few reviewers for its lack of focus, others acknowledged its emotional power and exploration of mature themes. The game received perfect review scores from several publications, including Famitsu, GameSpot and IGN, and was described by critics as the greatest game in the Metal Gear series.
In The Phantom Pain, players take the role of Big Boss, under the nickname Punished "Venom" Snake, in an open world environment. The gameplay elements were largely unchanged from Ground Zeroes, meaning that players will have to sneak from several points in the game world, avoiding enemy guards, and remaining undetected. Included in Snake's repertoire are binoculars, maps, pistols, assault rifles and explosives. Following one of the series traditions, The Phantom Pain encourages players to progress through the game without killing, using non-lethal weapons such as tranquilizer darts to subdue enemies. Players may traverse the game world with vehicles such as cars and tanks, in addition to traveling on foot or on horseback, and as certain locations are mountainous, players can opt to scale a rock face as a short cut. They may also call for friendly helicopter support against enemy soldiers in a combat alert or send commandos to scout a target area. Snake can also call on AI companions—including Quiet, a silent female sniper with supernatural abilities; D-Horse, a horse with a customizable saddle for carrying more equipment in the field; D-Walker, a manned, highly agile mobile weapons platform that can provide heavy weapons support; and D-Dog, a wolf pup raised and trained on the new Mother Base to assist him in the field.The companions' abilities and their effectiveness will depend on the player's relationship with them.
As in Peace Walker, The Phantom Pain will offer a base-building feature that allows players to develop weapons and items from their home base. Recruitment of enemy soldiers and prisoners has also returned for this purpose, allowing the base to grow through organization. The player is given the option to access their base from their real-life smartphones and other devices via a companion app. Unlike in Peace Walker where players can only see Mother Base from the air, they can control Snake as he explores the complex on foot. The Fulton surface-to-air recovery system, an item introduced into gameplay in Peace Walker, returns as well, with players now able to transport captured soldiers and other objects such as animals and vehicles back to Mother Base. Money for upgrading Mother Base's defenses and technology can be collected from objects found all over the map, such as diamonds, shipping containers, and special blueprint boxes, as well as sending recruited soldiers on combat missions around the world. The income is invested on upgrades to the appearance and abilities, weapons and equipment of Snake, his AI companions, and vehicles. For example, Snake's prosthetic arm can be modified with a taser, echolocation function, or remote controls that allow it to fly as a drone.
 


Saturday 2 April 2016

PES 2015 : Pro Evolution Soccer 2015

PES 2015 : Pro Evolution Soccer 2015
 
 





 
Pro Evolution Soccer 2015 (abbreviated as PES 2015 and known as World Soccer: Winning Eleven 2015 and World Soccer: Winning Eleven 2015 - Konami the Best in Asia) is a football simulation game developed by PES Productions and published by Konami for Microsoft Windows, PlayStation 3, PlayStation 4, Xbox 360, and Xbox One. It is the fourteenth edition of the Pro Evolution Soccer series. The cover of the game features Mario Götze of Bayern Munchen in English version. Also, in Japanese version, the cover art features Keisuke Honda from A.C. Milan. In this game, the logo used was: The Pitch is Ours. The game's first downloadable content pack was released on 9 November 2014, ahead of the official launch of PES 2015 on 13 November. The pack adds an extra 8 European Teams (Slovan Bratislava, FK Partizan, Maccabi Tel Aviv, Ludogorets Razgrad, HJK Helsinki, Qarabağ Agdam, Legia Warsaw, Sparta Praha), Copa Sudamericana 2014 tournament, summer transfers, new player faces, latest squad lineups, and a seies of latest boots from Adidas, Nike and Puma.A second downloadable content pack was released on 15 December, adding four new teams and stadia, among other updates.






Minimum system requirements:
  • Windows 7 SP1 / Vista SP2.
  • Intel Core 2 Duo @ 1.8GHz (AMD Athlon II X2 240 or equivalent processor)
  • 1GB RAM.
  • Nvidia GeForce 7800/ATI Radeon X1300/Intel HD Graphics 2000.
  • DirectX 9.0c video card with 512MB.
  • 8GB HDD space.
 

Rise of the Tomb Raider

Rise of the Tomb Raider 



Rise of the Tomb Raider is an action-adventure video game developed by Crystal Dynamics and published by Square Enix. It is the sequel to the 2013 video game Tomb Raider, which was itself, the second reboot to its series. It was released for Xbox One and Xbox 360 in November 2015 and for Microsoft Windows in January 2016. It is set to release for PlayStation 4 in late 2016.
Rise of the Tomb Raider was officially announced in June 2014. The game's storyline follows Lara Croft as she ventures into Siberia in search of the legendary city of Kitezh, whilst battling a paramilitary organization that intends on beating her to the city's promise of immortality. Presented from a third-person perspective, the game primarily focuses on survival and combat, while the player may also explore its landscape and various optional tombs. Camilla Luddington returns to voice and perform her role as Lara.
Upon release, Rise of the Tomb Raider received postive reviews, with critics praising its graphics, gameplay and characterization. It was the best-selling Xbox One game during Christmas week, and had sold over 1 million copies by the end of 2015. Additional content has been released for the game, including a new campaign, a new mode, as well as new outfits and weapons for Lara. 
Rise of the Tomb Raider is a third-person action-adventure game that features similar gameplay found in 2013's Tomb Raider. Players control Lara Croft through various environments, battling enemies, and completing puzzle platforming sections, while using improvised weapons and gadgets in order to progress through the story.
The game will feature a crafting system, allowing players to create items like different arrow types (poison, climbable, fire, grenade, rope) by scavenging materials from plants and animals in the game's harsh environment.
The in-game environment will include a weather system that both human and animal characters can react to and a day-night cycle. For example, to create a hardier winter coat Lara must hunt a wolf which only comes out during a specific time of day and specific weather condition. Lara can swim which will add to her mobility and combat tactics.

 PC Minimum Specifications:

Minimum OS: Windows 7 64bit
Processor: Intel Core i3-2100 or AMD equivalent
GPU: NVIDIA GTX 650 2GB or AMD HD7770 2GB
RAM: 6GB
HD Space: 25GB
DirectX: DirectX 11
Input: Mouse + Keyboard